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RUNNINGGain +20% Runspeed.
MOMENTUMWhen you Dodge.
gain +40% Runspeed for 4 secondss
RIGHTEOUS FURYWhen you take Damage.
your next Attack deals +100% Damege.
PEW PEW!Evrey 3 Attacks.
shoot 1 Projectile that deals half your Weapon's Damame.
CORNERED COYOTEWhen you have less than 500 Helth.
deal +50% Damage.
PARTING GIFTSWhen you Dodge.
launch a Bomb in a random direction.
Cooldown: 10 seconds
THRILL SEEKERDeal +40% Damage.
Take +30% Damage.
CONCENTRATED CUREWhen you use a Focus Hit to Kill an Enemy or break something in the environment, Heal for 5 Health.
HIGH GROUNDYour Attacks against Enemies that are Knocked Down have +20% Critical Chance.
SALTED WOUNDSYour Focus Hits have +10% Critical Chance.
ENCHANTEEOnce per clearing.
When you Kill an Enemy it will return to life as Charmed Ally.
TUCK AND ROLLWhen you Perfect Dodge.
gain 2 Shield Segments.
STAGE FALLWhen you Quick Rise.
Heal for 50 Health.
BIG STICKYour first Heavy Attack per clearing deals 150 Damage to all Enemies.
MULLIGANWhen you Die.
remove this Power and Heal to 50% Max Health.
IRON BREWRefill your Potion
Each time you Drink.
Heal an additional +50% and gain Shield.
STRAIGHT TO BUSINESSWhen you enter a new clearing.
gain +30% Runspeed for 30 seconds.
SHRAPNELAnything you break in the environment shatters into 8 Projectiles that deal 200 Damage each.
HEAVY DEFENSEWhen your Heavy Attacks hit 2 or More Enemies at once.
gain 1 Shield Segment.
WITH A LITTLE HELPWhen you Kill an Enemy.
summon a Minion to fight for you.
SANGUINE POWEREach time you Kill an Enemy.
gain +5% Critical Chance for 10 seconds.
ORB OF ZAP!When you Dodge.
drop an orb that applies 2Charge in a small radius 2 times.
THINKING WITH PORTALSWhen you double tap Dodge,summon up to 2 Portals to teleport between.
STRONG STARTYour Attacks against Enemies with full Health deal +25% Damage.
BLOODTHIRSTYHeal 10% of Damage you deal.
Lose 50% Maximum Health}.
Take 50 Damage every 5 seconds.
Bloodthirsty will never deal fatal Damage.
RETALIATIONWhen you're Attacked.
deal 250 Damage back to the Attacker.
STATIC SHOCKApply 1 Charge in a large radius with your Heavy Attack.
POST-KILL ZOOMIESWhen you Kill an Enemy.
gain +75% Runspeed for 2 seconds.
EXTROVERTEDWhen you enter a new clearing gain +25% Damage for 30 seconds.
THE BEST DEFENSEEvery 10 Hit Streak,
gain 1 Shield Segment.
WIND UPEvery 5th Attack deals +200% Damage.
TendrelIncrease Maximum Health by 250.
WAFFLEGain +100Maximum Health and Heal to full.
STING LIKE A BEEWhen you Perfect Dodge,
the next time you deal Damage is guar anteed to Critical Hit.
AMBUSH PREDATORIncrease your Critical Chance by a percentage equal to your current Runspeed.
FEEDBACK LOOPEach time you Critical Hit,
gain +2.5% Critical Chance for 5 second.
ENCOREWhen a Hit Streak ends,
gain Critical Chance equal to that Hit Streak for 10 seconds.
RESOLUTEWhen you Kill an Enemy with a Focus Hit,
gain 1 Shield Segment.
STATIC CHARGEApply 2 Charge with your Light Attacks.
COUNSTRUCTIVE CRITICISMYour Attacks no longer push Enemies away.
SIMPLY STUNNINGYour Attacks deal more Hitstun to Enemies.
SURGICALWhen combat ends,
gain Teffra equal to your highest Hit Streak in that clearing.
ATTACK DICEWhen you deal Damage,
do an extra 1-6 Damage,
1 times.
INTROVERTEDWhen you enter a new clearing,
gain Shield.
VOLATILE WEAPONRYEvery 10 Hit Streak,cause an explosion an area around the target.
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