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Devil May Cry 5 Walkthrough and Guide: DMC 5

Devil May Cry 5 - Artemis Boss Guide

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Boss Guide for Artemis, the boss for Mission 3 in Devil May Cry 5 (DMC 5.) Included are its attacks and behavior.

Go to Mission 3 Walkthrough

Devil May Cry 5 Artemis Boss Guide

Artemis Early-Stage Attack Patterns
(More than half HP)

Forward beam

TellCrosses both hands in front of its chest while spreading its feathers
EffectReleases a beam horizontally. Uses it immediately when the boss fight begins.
Counter PlayAvoid by rolling to the side when the beam comes down.

Four Missiles

TellNone
EffectFires four missiles from its chest that slowly approach the target.
Counter PlayDodge by rolling to the side. If you avoid a missile, it will stop following you.

Fan Beam

TellWings shine while arms are crossed over its stomach
EffectBeam that spreads out like a fan toward the target.
Counter PlaySince the beam is aimed toward the ground, jump when the beam spreads out. It is safer if you have air hike.

Descending Beam

TellGathers feathers on its head then spreads its wings, feathers facing upward.
EffectA beam that comes down from above.
Counter PlayMove around and roll.

Artemis Middle-Stage Attack Pattern

Rising-Descending Attack

TellRises continually to the sky
Effect
Counter PlayUse Wiresnatch and attack it to force it down.

Artemis Late-Stage Attack Pattern
(Less than half HP)

※In addition to its earlier moves, several attacks are added.

Rush

TellRotates once
EffectRushes towards the target. If you come near a wall, Artemis turns and rushes at you again. Repeat this several times and it will stop attacking.
Counter PlayAvoid by jumping and using Wiresnatch.

Large Forward Beam

TellCrosses arms over its head and charges for a few seconds.
EffectFires a beam forward from its chest. Sustains the beam for several seconds.
Counter PlayGo behind the boss when it prepares to charge its attack.

Artemis Boss Strategies

Approach the floating bodies with Wiresnatch

If you damage Artemies, it will send two floating bodies around you. Use Wiresnatch on them to easily lock-on and attack. Approach the bodies using this method to deal with them.

Take down the boss when it rises into the air

When the boss' HP nears half, it will rise up into the air. Use Wiresnatch to cling to it and attack. This will interrupt its flight and force it down.

Go to Mission 3 Walkthrough

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