Devil May Cry 5 - Niddhogg Boss Guide
Boss Guide for Niddhogg, the boss in Mission 3 of Devil May Cry 5 (DMC 5.) Included are its attacks and behavior.
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Devil May Cry 5 Nidhogg Boss Guide
Niddhogg Attack Pattern
Nidhogg uses the same attack pattern throughout the battle since it does not have an Awakened state.
Snake
Tell | Pulls its body back. |
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Effect | Stretches its neck forward to bite. |
Counter Play | Evade as soon as you see the tell. |
Snake Orbs Attack
Tell | Pulls its body back, almost iinstantly. |
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Effect | Spits orbs at the player. |
Counter Play | Evade as soon as you see the tell. |
Expanding and Slashing Hands
Tell | Pulls its body back and charges. |
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Effect | Rushes forward quickly and slashes by spreading its arms. |
Counter Play | Evade when the boss approaches. |
Continuous Slash
Tell | Pulls both hands to the right. |
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Effect | Slashes with its sword arms several times. |
Counter Play | Be ready to evade as you see the tell. |
Niddhogg Strategy
Use Nightmare often
Nightmare can be summoned with three or more DT gauges. Since Nidhogg does not have many threatening attacks, summon it as often as you can.
Fast Movement is Crucial
You can avoid its attacks by quickly moving sideways. You can evade the boss without even jumping.
The body will go down after you defeat the three snakes.
▲Nidhogg's state when he is vulnerable. Attack it when you see it.
When you take down the boss' three snakes, its main body will be open for attack. Attack it as often as possible in this window. After a while, the snakes will become active again.
Don't forget to deal the final blow
When the boss' body turns white, it means that it is on the brink of death. Lock-on and finish him off with the ○ button.
Mission 4 Walkthrough