【Cinderia】レア装備一覧
最終更新日時 :
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非公式ゲーム図鑑 v0.6.10(英語版)の装備資料です。名称・効果は英語原文。現行版との差分・日本語訳・画像は未反映です。
各表の資料欄1~4は原資料の左からの掲載順です。「—」は原資料の空欄です。
目次 (レア装備一覧)
- レア(Rare):40種類
- Everflowing Goblet
- Bloody Spindle
- Cracked Bird Egg
- Sleeping Corolla
- Oak Cane
- Pretty Bookmark
- Witch's Perfume
- Crowfeather Cloak
- Elven Longbow
- Mushroom Umbrella
- Netherfox Tail
- Sunstone
- Deep Sea Mask
- Omen Crow
- Badge of Valor
- Werewolf Fang
- Hellfire Lantern
- Echo Conch
- Fish Bones
- Giant Beanstalk
- Hunting Horn
- Heavy Shackles
- Loose Belt
- Blessed Anvil
- Broken Astrolabe
- Golden Pony
- Blackened Bellows
- Holy Light Torch
- Match Girl's Box
- Lucky Clover
- Frost Core
- Treasure Map
- Lost Glass Slipper
- Wishing Tortoise
- Moonlight Branch
- Mermaid’s Tears
- Courage Drum
- Rolling Keg
- Diorvega's Pickaxe
- Kitten Bell
- 出典
レア(Rare):40種類
Everflowing Goblet
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Strength +1 / Spirit +3 | Enter Room: Gain 6 Shield for 25s. |
| 2 | Strength +2 / Spirit +3 | Enter Room: Gain 9 Shield for 25s. While Shielded: Dodge Chance +4%, Crit Chance +4%. |
| 3 | Strength +3 / Spirit +5 | Enter Room: Gain 14 Shield for 25s. While Shielded: Dodge Chance +5%, Crit Chance +5%, Skill Damage +12%. When Shield Breaks: Nearby enemies are put to Sleep for 8s. |
Bloody Spindle
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Agility +4 / Spirit +2 | Equipped: Crit Chance +3% On kill: chance to drop a Blood Drop. It remains on the ground for 5s and restores 5 Health when picked up. |
| 2 | Agility +6 / Spirit +3 | Equipped: +4% Crit Chance On kill: higher chance to drop a Blood Drop. It remains on the ground for 5s and restores 5 Health when picked up. |
| 3 | Agility +7 / Spirit +4 | Equipped: Crit Chance +5% On kill: greatly increased chance to drop a Blood Drop. It remains on the ground for 5s and restores 5 Health when picked up. Picking up a Blood Drop or Blood Vial: +50% attack damage and +50% Attack Speed for 5s. |
Cracked Bird Egg
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Strength +2 / Spirit +2 | Equipped: Gain a shell that blocks one hit. Cooldown: 36s. |
| 2 | Strength +3 / Spirit +3 | Equipped: Gain a shell that blocks one hit. Cooldown: 30s. When the shell blocks damage: refresh 1 random Magic Card's cooldown. |
| 3 | Strength +4 / Spirit +4 | Equipped: Gain a shell that blocks one hit. Cooldown: 25s. When the shell blocks damage: refresh all Magic Card cooldowns. |
Sleeping Corolla
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Agility +2 / Spirit +3 | Equipped: Launch a Sleep wave, dealing 6 damage to all surrounding enemies and briefly reducing their Attack Speed by 55% (Cooldown: 7s). |
| 2 | Agility +3 / Spirit +5 | Equipped: Launch a Sleep wave, dealing 6 damage to all surrounding enemies and briefly reducing their Attack Speed by 70% (Cooldown: 6.5s). Equipped: When the aura hits an enemy, 35% chance to inflict Daze. |
| 3 | Agility +4 / Spirit +7 | Equipped: Launch a Sleep wave, dealing 6 damage to all surrounding enemies and briefly reducing their Attack Speed by 85% (Cooldown: 6s). Equipped: When the aura hits an enemy, 35% chance to inflict Daze. Equipped: Cast an additional Sleep wave when taking damage. |
Oak Cane
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | — | Equipped: The last hit of your combo has +35% Crit Chance. |
| 2 | — | Equipped: The last hit of your combo has +45% Crit Chance. Equipped: The last hit of your combo can Stun enemies for 0.5s. |
| 3 | — | Equipped: The last hit of your combo has +50% Crit Chance. Equipped: The last hit of your combo has +65% Critical Damage. Equipped: The last hit of your combo can Stun enemies for 0.5s. |
Pretty Bookmark
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Agility +2 / Spirit +4 | Equipped: Magic Cards between two other Magic Cards gain +50% Magic Card Cooldown Recovery. |
| 2 | Agility +3 / Spirit +5 | Equipped: Magic Cards between two other Magic Cards gain +80% Magic Card Cooldown Recovery. Equipped: Magic Cards between two other Magic Cards deal +10% damage. |
| 3 | Agility +3 / Spirit +7 | Equipped: Magic Cards between two other Magic Cards gain +80% Magic Card Cooldown Recovery. Equipped: Magic Cards between two other Magic Cards deal +20% damage. Equipped: Magic Cards between two other Magic Cards gain +5% Crit Chance. |
Witch's Perfume
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Spirit +4 | When Hit: Charm nearby enemies for 3s. (Cooldown: 8s) |
| 2 | Spirit +6 | When Hit: Charm nearby enemies for 3s. (Cooldown: 8s) Equipped: Nearby enemies' Attack -14%. |
| 3 | Spirit +9 | When Hit: Charm nearby enemies for 3s. (Cooldown: 8s) Equipped: Nearby enemies' Attack -20%. Equipped: You gain +5% Attack for each Charmed unit on the field. |
Crowfeather Cloak
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Agility +3 | Equipped: Armor +2 Melee: Gain +3% Dodge Chance for 1.5s (stacks). |
| 2 | Agility +5 | Equipped: Armor +3 Melee: Gain +4% Dodge Chance for 1.5s (stacks). |
| 3 | Agility +8 | Equipped: Armor +5 Melee: Gain +5% Dodge Chance for 1.5s (stacks). Dodge: Summon 3 wind blades that deal 75 damage to enemies they hit (Cooldown: 0.8s). |
Elven Longbow
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Agility +6 | Dash: Conjure an arrow that pierces an enemy, dealing 12 damage. |
| 2 | Agility +9 | Dash: Conjure an arrow that pierces an enemy, dealing 12 damage. Dash: 50% chance to conjure a second arrow. |
| 3 | Agility +12 | Dash: Conjure an arrow that pierces an enemy, dealing 12 damage. Dash: 70% chance to conjure a second arrow. Dash: 40% chance to conjure a third arrow. Every 9 Dashes: Conjure a rain of arrows instead, dealing 45 total damage in a small area and applying Cripple for 3s. |
Mushroom Umbrella
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Agility +2 / Spirit +3 | Equipped: Armor +8 On damage taken: Apply 5 Poison stacks to nearby enemies. |
| 2 | Agility +4 / Spirit +5 | Equipped: Armor +10 On damage taken: Apply 5 Poison stacks to nearby enemies and leave a poison cloud for 5s. Enemies in the cloud gain 1 Poison stack each second. |
| 3 | Agility +5 / Spirit +7 | Equipped: Armor +15 On damage taken: Apply 7 Poison stacks to nearby enemies and leave a poison cloud for 7s. Enemies in the cloud gain 1 Poison stack each second and are slowed by 30%. |
Netherfox Tail
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Agility +3 / Spirit +1 | Equipped: +4% Movement Speed Equipped: Moving within 0.5s after Dash leaves a wisp on the ground for 1.2s. Enemies in the flames take 40 damage per second. |
| 2 | Agility +4 / Spirit +2 | Equipped: +5% Movement Speed Equipped: Moving within 0.9s after Dash leaves a wisp on the ground for 1.5s. Enemies in the flames take 50 damage per second. Equipped: Wisps slow enemies by 12%. |
| 3 | Agility +6 / Spirit +4 | Equipped: +6% Movement Speed Equipped: Moving leaves wisps. Flames last 1.8s, and enemies in them take 65 damage per second. Equipped: Wisps slow enemies by 16%. |
Sunstone
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Strength +1 / Spirit +3 | Melee: Shine a bright light forward, dealing 40 area damage and inflicting Stun for 1s and Blind for 2.5s (Cooldown: 8.5s). |
| 2 | Strength +2 / Spirit +5 | Melee: Shine a bright light forward, dealing 60 area damage and inflicting Stun for 1s and Blind for 3s (Cooldown: 6.5s). |
| 3 | Strength +3 / Spirit +6 | Melee: Shine a bright light forward, dealing 80 area damage, inflicting Stun for 1s and Blind for 3.5s, and granting 4 temporary Shield per enemy hit (Cooldown: 6.5s). |
Deep Sea Mask
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Agility +3 / Spirit +2 | On kill: Fear all nearby enemies for 2s. Cooldown: 10.5s. |
| 2 | Agility +5 / Spirit +4 | On kill: Fear all nearby enemies for 2s. Cooldown: 8s. Equipped: deal +12% damage to enemies with Fear. |
| 3 | Agility +7 / Spirit +5 | On kill: Fear all nearby enemies for 2.5s. Cooldown: 7.5s. Equipped: deal +20% damage to enemies with Fear. Equipped: each Curse you hold extends Fear duration by 0.4s. |
Omen Crow
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Agility +4 | Magic Card: First enemy hit gains Death Mark for 6s. Your next attack detonates the mark, dealing 44 bonus damage. |
| 2 | Agility +6 | Magic Card: First enemy hit gains Death Mark for 6s. Your next attack detonates the mark, dealing 66 bonus damage. Equipped: Every 6 kills, Death Mark damage +1 (max +50). |
| 3 | Agility +9 | Magic Card: First enemy hit gains Death Mark for 6s. Your next attack detonates the mark, dealing 99 bonus damage. Equipped: Every 5 kills, Death Mark damage +1 (max +75). Equipped: Attacks against enemies with Death Mark gain +25% Crit Chance. |
Badge of Valor
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Strength +3 / Spirit +1 | Equipped: On kill, gain 30 Armor for 4s. |
| 2 | Strength +5 / Spirit +2 | Equipped: On kill, gain 40 Armor and Control Immunity for 4.5s. |
| 3 | Strength +10 / Spirit +4 | Equipped: On kill, gain 50 Armor and Control Immunity for 5s. Equipped: Gain 2% Damage Reduction for each nearby enemy. |
Werewolf Fang
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Strength +2 / Agility +4 | Equipped: While a nearby enemy is below 30% Health, enter Frenzy, gaining +20% Attack Speed and +10% Movement Speed. |
| 2 | Strength +3 / Agility +5 | Equipped: While a nearby enemy is below 30% Health, enter Frenzy, gaining +26% Attack Speed and +11% Movement Speed. Equipped: Damage to low-Health enemies +18%. |
| 3 | Strength +4 / Agility +6 | Equipped: While a nearby enemy is below 30% Health, enter Frenzy, gaining +32% Attack Speed and +12% Movement Speed. Equipped: Damage to low-Health enemies +24%. Equipped: In Frenzy, every 7 attacks restore 1 Health. |
Hellfire Lantern
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Strength +4 / Spirit +4 | Equipped: On resurrection, explode, dealing 160 damage to all nearby enemies. Then gain +45% Attack for 35s. |
| 2 | Strength +8 / Spirit +8 | Equipped: On resurrection, explode, dealing 220 damage to all nearby enemies. Then gain +60% Attack for 40s. Equipped: Restore 12% more Health on resurrection. |
| 3 | Strength +12 / Spirit +12 | Equipped: On resurrection, explode, dealing 280 damage to all nearby enemies. Then gain +75% Attack for 45s. Equipped: Restore 20% more Health on resurrection. Equipped: Gain 1 additional resurrection. |
Echo Conch
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Agility +2 / Spirit +5 | Equipped: When an adjacent item triggers, 35% chance to trigger it again. |
| 2 | Agility +3 / Spirit +6 | Equipped: When an adjacent item triggers, 40% chance to trigger it again. Equipped: Adjacent items' trigger chance +25%. |
| 3 | Agility +5 / Spirit +8 | Equipped: When an adjacent item triggers, 50% chance to trigger it again. Equipped: Adjacent items' trigger chance +35%, and their cooldown -30%. |
Fish Bones
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Agility +4 | Equipped: Crit Chance +1% Critical Hit: Summon a cat to attack enemies for 7s. (Cooldown: 4s) |
| 2 | Agility +7 | Equipped: Critical hit +2% Critical Hit: Summon a cat to attack enemies for 7s. (Cooldown: 3s) |
| 3 | Agility +11 | Equipped: Crit Chance +3% Critical Hit: Summon a cat to attack enemies for 7s. (Cooldown: 2s) Equipped: Each cat on the field grants you +8% Dodge Chance. |
Giant Beanstalk
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Strength +2 / Spirit +2 | Equipped: Max Health +8 Room Cleared: Max Health +2. |
| 2 | Strength +3 / Spirit +3 | Equipped: Max Health +12 Room Cleared: Max Health +3. |
| 3 | Strength +5 / Spirit +5 | Equipped: Max Health +15 Room Cleared: Max Health +5. After this item has granted +40 Max Health: Gain 10 Armor. |
Hunting Horn
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Strength +3 | Equipped: Crit Damage +40% Every 8.5s, the next damage dealt by you and all summons is guaranteed to Crit. |
| 2 | Strength +4 / Spirit +1 | Equipped: Crit Damage +60% Every 6s, the next damage dealt by you and all summons is guaranteed to Crit. |
| 3 | Strength +5 / Spirit +2 | Equipped: Crit Damage +100% Every 5s, the next damage dealt by you and all summons is guaranteed to Crit and can execute enemies below 12% Health. |
Heavy Shackles
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Strength +5 | Equipped: Attack Speed -12%, Movement Speed -5%, Dash Cooldown Recovery -15%. Equipped: Melee Attack +25% |
| 2 | Strength +7 | Equipped: Attack Speed -14%, Movement Speed -6%, Dash Cooldown Recovery -16%. Equipped: Melee Attack +32% Equipped: Melee Crit Chance +4% |
| 3 | Strength +9 | Equipped: Attack Speed -16%, Movement Speed -8%, Dash Cooldown Recovery -20%. Equipped: Melee Attack +50% Equipped: Melee Crit Chance +8% Melee: When you damage a full-Health enemy, Stun it for 2s. |
Loose Belt
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Strength +2 / Spirit +2 | Equipped: Reduce armor by 16 points Equipped: Gain 2 additional item slots. |
| 2 | Strength +3 / Spirit +3 | Equipped: Reduce armor by 16 points Equipped: Gain 3 additional item slots. |
| 3 | Strength +5 / Spirit +5 | Equipped: Reduce armor by 16 points Equipped: Gain 4 additional item slots. |
Blessed Anvil
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Strength +4 / Spirit +2 | Equipped: The item in the slot above gains +40% attributes. |
| 2 | Strength +6 / Spirit +3 | Equipped: The item in the slot above gains +60% attributes. Equipped: The item in the slot above deals +90% damage. |
| 3 | Strength +9 / Spirit +4 | Equipped: The item in the slot above gains +85% attributes. Equipped: The item in the slot above deals +105% damage. Equipped: The item in the slot above gains +1 rarity. |
Broken Astrolabe
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Spirit +3 | Enter Room: Temporarily strengthen 1 random passive. |
| 2 | Spirit +5 | Enter Room: Temporarily strengthen 2 random passives. |
| 3 | Spirit +8 | Enter Room: Temporarily strengthen 2 random passives. Every 7 room entries: Strengthen 1 random passive. |
Golden Pony
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Strength +3 / Agility +3 | Equipped: +5 Max Health Equipped: For every 100 Gold you hold, damage +3%. |
| 2 | Strength +4 / Agility +4 | Equipped: Max Health +8 Equipped: For every 100 Gold you hold, damage +4%. Equipped: Gain 8% more Gold. |
| 3 | Strength +5 / Agility +5 | Equipped: Max Health +12 Equipped: For every 100 Gold you hold, damage +6%. Equipped: Gain 10% more Gold. Dismantle Item: Gain bonus Gold equal to 50% of the Charm Shards. |
Blackened Bellows
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Strength +4 / Spirit +2 | Dash: Your next attack sprays flames in a small area ahead, dealing 40 damage. (Cooldown: 1.5s) |
| 2 | Strength +6 / Spirit +3 | Dash: Your next attack sprays flames in a medium area ahead, dealing 45 damage and Igniting enemies. (Cooldown: 1.5s) |
| 3 | Strength +9 / Spirit +4 | Dash: Your next attack sprays flames over a large area ahead, dealing 50 damage and Igniting enemies. All enemies hit suffer Armor Break for 1.5s. (Cooldown: 1.5s) |
Holy Light Torch
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Strength +3 / Spirit +2 | Use Magic Card: For the next 2.5s, deal 36 damage per second to nearby enemies and apply Blind. |
| 2 | Strength +4 / Spirit +3 | Use Magic Card: For the next 2.5s, deal 48 damage per second to nearby enemies and apply Blind. |
| 3 | Strength +8 / Spirit +4 | Use Magic Card: For the next 2.5s, deal 72 damage per second to nearby enemies and apply Blind. Use Aid Skill: For the next 14s, deal 72 damage per second to nearby enemies and apply Blind. Use Magic Card: Gain 3 Shield for 1.5s. |
Match Girl's Box
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Strength +2 / Spirit +2 | Use Magic Card: Your next attack deals +200% bonus damage. |
| 2 | Strength +3 / Spirit +3 | Use Magic Card: Your next attack deals +260% bonus damage and has +8% Crit Chance. |
| 3 | Strength +5 / Spirit +5 | Use Magic Card: Your next attack deals +300% bonus damage and has +10% Crit Chance. Equipped: When bonus damage triggers, leave a patch of fire that deals 25 damage per second and continually Ignites enemies that pass through it. (Cooldown: 5.5s) |
Lucky Clover
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Agility +2 / Spirit +3 | Equipped: Crit Chance +1% Equipped: Dodge Chance +3% Equipped: When rerolling abilities or Magic Cards, 20% chance to gain 1 extra reroll. |
| 2 | Agility +3 / Spirit +4 | Equipped: Critical hit +2% Equipped: +4% Dodge Chance Equipped: When rerolling abilities or Magic Cards, 30% chance to gain 1 extra reroll. |
| 3 | Agility +4 / Spirit +5 | Equipped: Crit Chance +3% Equipped: Dodge Chance +5% Equipped: When rerolling abilities or Magic Cards, 45% chance to gain 1 extra reroll. |
Frost Core
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Strength +1 / Spirit +1 | Equipped: Magic Card Cooldown Recovery +4% Equipped: Gain 8 Armor for each Magic Card currently on cooldown. |
| 2 | Strength +1 / Spirit +3 | Equipped: Magic Card Cooldown Recovery +5% Equipped: Gain 10 Armor for each Magic Card currently on cooldown. Equipped: When a Magic Card becomes ready, 50% chance to cast Frost Nova. |
| 3 | Strength +2 / Spirit +4 | Equipped: Magic Card Cooldown Recovery +6% Equipped: Gain 12 Armor for each Magic Card currently on cooldown. Equipped: When a Magic Card becomes ready, 75% chance to cast an empowered Frost Nova. Equipped: When all Magic Cards are ready, gain 6 Shield for 5s. |
Treasure Map
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | — | On room clear: 35% chance to find a Tattered Pirate Chest. |
| 2 | — | On room clear: 35% chance to find a Tattered Pirate Chest. On room clear: 10% chance to find a Pirate Chest. |
| 3 | — | On room clear: 35% chance to find a Tattered Pirate Chest. On room clear: 10% chance to find a Pirate Chest. On room clear: 5% chance to find a High-Grade Pirate Chest. Equipped: Gain 1 random attribute when opening a chest. |
Lost Glass Slipper
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Strength +2 / Spirit +3 | Equipped: Taint gained +15%. Equipped: Attack Damage +5% for each Curse you hold. |
| 2 | Strength +2 / Spirit +5 | Equipped: Taint gained +15%. Equipped: Attack Damage +6% for each Curse you hold. Equipped: Nearby enemies slowly lose Health. Damage +40% for each Curse you hold. |
| 3 | Strength +3 / Spirit +6 | Equipped: Taint gained +15%. Equipped: Attack Damage +7% for each Curse you hold. Equipped: Nearby enemies slowly lose Health. Damage +40% for each Curse you hold. Equipped: When you gain a Curse, upgrade 1 random ability. |
Wishing Tortoise
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Strength +2 / Spirit +4 | Choose an ability or Magic Card: Spend 40 extra Gold to reroll once. |
| 2 | Strength +3 / Spirit +6 | Choose an ability or Magic Card: Spend 40 extra Gold to reroll once. On reroll: Gain 1 random attribute point. |
| 3 | Strength +4 / Spirit +8 | Choose an ability or Magic Card: Spend 40 extra Gold to reroll once. On reroll: Gain 1 random attribute point. Equipped: Every 9 rerolls, gain a random item. |
Moonlight Branch
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Agility +2 / Spirit +4 | Melee: 5% chance to summon an Owl to fight beside you. |
| 2 | Agility +3 / Spirit +5 | Melee: 7% chance to summon an Owl to fight beside you. Use Magic Card: 22% chance to summon an Owl. |
| 3 | Agility +4 / Spirit +6 | Melee: 10% chance to summon an Owl to fight beside you. Use Magic Card: 30% chance to summon an Owl. Equipped: Gain +1.2% Crit Chance for each Owl on the field. |
Mermaid’s Tears
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Spirit +4 | Equipped: Nullify 1 Curse. |
| 2 | Spirit +6 | Equipped: Nullify 2 Curses. Equipped: Every 10 rooms cleared, purify 1 random Curse. |
| 3 | Spirit +12 | Equipped: Nullify 3 Curses. Equipped: Every 8 rooms cleared, purify 1 random Curse. When a Curse is purified: Restore 15 Health. |
Courage Drum
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Agility +1 / Spirit +3 | Equipped: Every 13s, beat the war drum, granting you and your summons +8%/+14% Attack for 5s. |
| 2 | Agility +2 / Spirit +5 | Equipped: Every 12s, beat the war drum, granting you and your summons +12%/+22% Attack for 5s. Equipped: When the war drum sounds, gain 5 Shield. |
| 3 | Agility +3 / Spirit +8 | Equipped: Every 11s, beat the war drum, granting you and your summons +16%/+30% Attack for 5s. Equipped: When the war drum sounds, gain 8 Shield. Equipped: Your summons last +1.5s. |
Rolling Keg
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | — | Equipped: +2% Dodge Chance Dash: Deal 35 damage to enemies you collide with and knock them back slightly. Cooldown: 3.5s. |
| 2 | — | Equipped: +3% Dodge Chance Dash: Deal 50 damage to enemies you collide with and knock them back slightly. Cooldown: 2.5s. Equipped: On collision, 25% chance to inflict Stun for 1s. |
| 3 | — | Equipped: +4% Dodge Chance Dash: Deal 75 damage to enemies you collide with and knock them back slightly. Cooldown: 2s. Equipped: On collision, 27% chance to inflict Stun for 1s. Equipped: Gain stackable 4 Shield for 4s for each enemy you collide with. |
Diorvega's Pickaxe
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Strength +3 / Agility +2 | Equipped: Kills drop 0-2 extra Gold. |
| 2 | Strength +3 / Agility +2 | Equipped: Kills drop 0-3 extra Gold. Equipped: Kills may drop resources. |
| 3 | Strength +6 / Agility +3 | Equipped: Kills drop 0-5 extra Gold. Equipped: Kills are more likely to drop resources. Equipped: Breaking obstacles grants Attack Speed +8% and Movement Speed +3%. |
Kitten Bell
| 資料欄 | 属性(原文) | 効果・説明(原文) |
|---|---|---|
| 1 | Strength +1 / Agility +3 | Equipped: +4% Movement Speed Movement: Every 8m moved, deal 20 bell damage in a small area around you. |
| 2 | Strength +2 / Agility +4 | Equipped: +5% Movement Speed Movement: Every 5m moved, deal 20 bell damage in a small area around you. Dash: At the end of Dash, deal 20 bell damage in a small area around you. |
| 3 | Strength +3 / Agility +5 | Equipped: +7% Movement Speed Movement: Every 5m moved, deal 20 bell damage in a small area around you. Dash: At the end of Dash, deal 20 bell damage in a small area around you. Bell: 14% chance to apply Armor Break for 3s. |
出典
資料の対応バージョン:v0.6.10。画像および日本語版の正式名称は未収録。
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